[Auto] [Update] Document overriding behavior property values per-instance from the Instance Properties panel#797
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This PR was automatically generated by the Update docs from GDevelop commits workflow.
An AI coding agent analysed recent commits in 4ian/GDevelop
and updated the documentation to reflect user-facing changes.
GDevelop commits covered
The AI agent summary is:
I reviewed the commits. The other changes were internal (analytics metrics, tab-rename refactors, instance error messages, bug fixes) or minor UI tweaks (Physics gravity/world-scale marked as advanced, collapsed by default). The one clearly user-facing addition was per-instance behavior property overrides.
Summary: Updated the Scene Editor's Instance Properties panel documentation to note the new Behaviors section, which lets users override a behavior's property values for a specific instance without affecting the object's other instances.
Please review the changes carefully before merging.